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Yu-Gi-Oh! - Exodia Necross (DCR-020) - Dark Crisis - Unlimited Edition - Ultra Rare

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The next such incarnation is " Exodius the Ultimate Forbidden Lord", which provides an alternate method of winning with "Exodia". It is also the only card that supports the "Forbidden One" archetype. Send all pieces of "Exodia the Forbidden One" to the Graveyard so that " Exodia Necross" can be summoned; or Mysterious Puppeteer (not necessary to start the loop but it is essential to draw it soon as it will make any Summon costless)

Notably, "Exodia the Forbidden One" and the other "Forbidden One" cards were the only monsters ever specifically mentioned in the rulebooks (other than as an example), due to "Exodia the Forbidden One" being the only card with an alternative victory condition at the time. "Exodia the Forbidden One" is no longer mentioned in the rulebook, as its card text suffices to clarify its effect. Wait until your opponent has filled all of their Monster Card Zones. If necessary, force the situation, using card effects that summon monsters to the opponent's side of the field. Some protection from spells & traps, such as " Solemn Judgment" or " Dark Bribe", is good to have to protect your key cards from MST and Heavy Storm.

Exodia Necross" cannot be Normal Summoned or Set, and cannot be Special Summoned EXCEPT by the effect of " Contract with Exodia". So " Exodia Necross" cannot be Special Summoned with " Monster Reborn", etc., even if Special Summoned properly first. The effect " This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards" is a Continuous Effect. [1] Activate " Ultimate Offering" and " Precious Cards from Beyond" then Normal Summon 2 monsters (preferably 1 " Samsara Kaiser"). Tribute them to Summon " Red Ogre". Draw 2 cards from " Precious Cards from Beyond", then discard one to return " Red Ogre" to your hand. Continue this until you get all of the pieces in your hand. " Mysterious Puppeteer" will make any Normal Summon by " Ultimate Offering" effectively costless. Both being Warrior-type monster they can be searched by " Reinforcement of the Army". If you must discard or use for a Tribute a Piece of Exodia at the start of the loop, use " Monster Reincarnation" or " Dark Factory of Mass Production" to return it to your hand. Once you can repeat this loop 2/3 times, there will be no problem to finish it. Two copies of " Level Eater" can serve as tribute fodder for " Red Ogre", allowing you to save 1000 life points each time you summon it. Your hand would increase by one card per summon as you would draw two from " Precious Cards from Beyond" and discard one to return the "Ogre" to your hand. You can get +3 per summon if you add " Card of Safe Return" (Traditional Format only). Summon " Exodius the Ultimate Forbidden Lord" and use its effect to send all 5 pieces of "Exodia the Forbidden One" to the Graveyard to declare an instant win.

Exodia Necross" can only be Special Summoned by the effect of " Contract with Exodia". After it is Special Summoned, if it is sent to the Graveyard, it cannot be Special Summoned by an effect like " Monster Reborn". [1] This can only be declared 20 turns after Final Countdown is activated. If "Final Countdown" is initially negated, the only way to declare a Final Countdown Victory is to retrieve "Final Countdown" from your Graveyard (or having another copy), activating it (provided you have 2000 Life Points to spare), and wait the applicable 20 turns. Thus, including cards that can negate attempts to destroy "Final Countdown" is a wise idea. Reveal " Quintet Magician" using " Future Fusion" to send all five "Forbidden One" monsters to the Graveyard so that you can activate "Contract with Exodia". During your Standby Phase have " King Tiger Wanghu" and " Card of Safe Return" Face-up on your side of the field and " Destiny Hero - Departed" in your Graveyard. "Departed" is Special Summoned to your opponent's side of the field and you can draw one card due to the effect of "Card of Safe Return". "Departed" is destroyed by the effect of "Wanghu" but Special Summons itself again during the same Standby Phase. This will cause an infinite loop. Repeat this until you get all the 5 Pieces of Exodia in your hand. Samsara Kaiser (recommended at least one at the beginning of the loop, you can start even without it, but will be impossible to continue if you don't draw it)

Similar Cards

Exodia Necross" can be removed from the field by Spell/Trap cards that do not destroy, or by monster effects that destroy (such as " Hieratic Sun Dragon Overlord of Heliopolis"). Cards like " Necrovalley", " The End of Anubis" and " Imperial Iron Wall" are also good options to make the Exodia's parts stay on the Graveyard. Use " Spirit Barrier" with " Exodia Necross" so that you take no damage. Exodius" can be used in many OTK strategies, as " Diffusion Wave-Motion" can provide some awesome support. An example of a simple OTK strategy involves: While " Skill Drain" is active, " Exodia Necross"' ATK is returned to its original 1800 points. Even if " Skill Drain" then leaves play, " Exodia Necross" does no[ sic] regain any ATK increases it had because of its effect, but it will begin to accumulate ATK points again.

If you use " Safe Zone" on "Exodia Necross", it cannot be targeted or destroyed by your opponent's card effects. Even if "Safe Zone" is destroyed, "Necross" will not be destroyed by its effect. Contract with Exodia: When you activate " Contract with Exodia", and your opponent chains " Disappear" to remove a piece of Exodia from your Graveyard, you still Special Summon " Exodia Necross", but "Exodia Necross" is then destroyed because of its effect. Use " Spirit Barrier" so Exodia Necross nether can be destroyed by battle or take battle damage from battles. The effect " during each of your Standby Phases, increase the ATK of this card by 500 points." is a Trigger Effect. (It does not target. It is activated once during each of your Standby Phases.) [1]Continually equip " Gearfried the Iron Knight" with " Butterfly Dagger - Elma" while " Royal Magical Library" is on your side of the field. This allows you to continually Draw a Card until you Draw all five pieces. Burn cards will eat this play style alive. An alternative to stopping Burn cards from eating your life points, is encouraging it. " Self-Destruct Button" is a great way to save space and time in bad draws, as a tie is a great way to start over in losing situations. This card requires you to be behind, and have a difference of 7000 life points or more to activate, which is relatively easy to achieve. So, " Upstart Goblin" helps to separate the life points, as well as any cards with life point costs, such as " Final Countdown".

As for staple monsters, cards such as " Battle Fader", " Swift Scarecrow", and " Zero Gardna" are especially useful here. The Fader and Scarecrow can be used from the hand, so they are safe from destruction cards that involve the field. While many people refer to the "Forbidden One" cards as "Exodia" cards, only "Exodia the Forbidden One" (the head) is part of this archetype.

Use an effect to prevent " Exodius" from being destroyed in battle. For insurance, be sure the card has an added effect to prevent battle damage. (e.g. " Necro Defender", " Zero Gardna", " Waboku", etc.) Spirit Barrier (not necessary for the loop but good if your opponent has a high ATK monster and you do not have enough Life Points)

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